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unity IAP crashes macOS M1 build

Discussion in 'Unity IAP' started by appminded, Mar 31, 2021.

  1. appminded

    appminded

    Joined:
    Nov 27, 2014
    Posts:
    7
    Hi

    I am using Unity 2020.3.0f1 and unity IAP 2.2.2

    I built the Mac version with IAP and it works on Intel macOS, but it crashes on start on macOS M1 (native build)

    If I build without initializing unity IAP it works on my macOS M1.

    key lines from the log on macOS M1, when crashes (few seconds after start):

    System Integrity Protection: enabled

    Crashed Thread: 0 tid_303 Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
    Exception Note: EXC_CORPSE_NOTIFY

    Termination Signal: Bus error: 10
    Termination Reason: Namespace SIGNAL, Code 0xa


    thanks
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    Please test with the latest (and most stable) version 3.0.1