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Unity IAP and biometric purchases?

Discussion in 'Unity IAP' started by TheVMan, Jun 19, 2019.

  1. TheVMan

    TheVMan

    Joined:
    Jun 29, 2017
    Posts:
    11
    When purchasing with IAP a native dialog pops up and asks for a password. In other games like candy crush, a purchase, say on iOS, requires a double tap and then a Face ID verification. How can this be applied to Unity?
     
  2. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    14,446
    Yes, this should work with no changes. The purchase process is handled by the stores, not by Unity.
     
  3. TheVMan

    TheVMan

    Joined:
    Jun 29, 2017
    Posts:
    11
    Okay thanks for that info. Has anyone experienced any issues with the bio activating? In our ios/android builds, at least in the sandbox mode it only allows a password. Does this change once we go "live"? Curious if anyone else has experienced this.
     
  4. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    14,446
  5. Divinitize1

    Divinitize1

    Joined:
    May 27, 2019
    Posts:
    99
    I know you mention IOS, but for me on android, it first asks for a password, then asks if future purchases should use a fingerprint.
    This is on an Alpha release on the google play store.
    Again I know your issue is IOS but just in case anyone else searches.
     
  6. TheVMan

    TheVMan

    Joined:
    Jun 29, 2017
    Posts:
    11
    Thanks for the info. I'll check the android on our next build.