So I'm sure everyones noticed by now Unity has not paid any of the Asset Store publishers due to 'technical difficulties' and really have not communicated what they are doing to solve this since Monday. Is Unity planning to compensate publishers in any way for their (quite large) mistake? Unity is now at least 5 (or 6) business days late on paying out publishers. Do they plan to forgo some of their 'cut' to compensate for this major inconvenience or do they just plan to pay developers out whenever it's convenient for them? To me this seems like quite a large issue especially given the fact that Unity only pays out publishers in USD... if when they finally pay out the USD has weakened are they going to compensate publishers for this? Or is this just more of a 'whoops, we'll fix it when we feel like it and that sucks for you.' situation?