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Question Unity has Pixel Border in Each Different Color While Imported from Aseprite

Discussion in '2D' started by randihasan2017, Oct 28, 2023.

  1. randihasan2017

    randihasan2017

    Joined:
    Oct 1, 2023
    Posts:
    3
    I'm just beginner in unity. I'm used Aseprite to create my assets and import in unity easily with Aseprite importer. But i didn't know why picture in Aseprite and unity has a little bit annoying difference. As you can see there is like a Border in each different color in unity. And how to make the unity's pixel color has perfectly same as aseprite as possible ? And the border line has the same size following the scale. that so annoying me. And i don't know it normal or not please explain to me

    Unity pixel looks like.png
     
  2. sildeflask

    sildeflask

    Joined:
    Aug 16, 2023
    Posts:
    329
    point filter and remove compression
     
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,280
    also try disabling all effects, post processing, antialias or others.

    where is that picture from? game window, scene window, texture preview?
     
  4. randihasan2017

    randihasan2017

    Joined:
    Oct 1, 2023
    Posts:
    3
    I'll try everything but still like that. and i made it myself by the way
     
  5. randihasan2017

    randihasan2017

    Joined:
    Oct 1, 2023
    Posts:
    3
    I think it was point filter. But maybe it is unity's limit