as stated this issue has actually been going on for some time as far as system hitching goes but has increasingly gotten much worse since trying out 2020 versions. I've upgraded to the latest 2020 version to see if it would absolve some of the issues but no dice. So as soon as I open my project in Unity immediately my system has half-second hitching every 5 seconds or so which persists outside of the editor as well until I exit out of Unity and close the Unity hub (and in some cases restart my pc entirely). If Unity is running for more than 15 minutes I start to get significant slowdowns on my GPU and most times all of my displays freeze completely for 1 to 3 minutes then they turn off back on and Unity crashes giving this error. It seems Unity doesn't play well the RTX 2080 ti. This last round I had to open Substance Painter to re-export some textures and Unity was open then it hard crashed my PC to black. Again these issues ONLY happen with Unity whenever the editor is started. Has anyone else experienced this, have workarounds, or is there a fix in the works? Thanks much.