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Unity Games on iPhone Mockups

Discussion in 'Made With Unity' started by Martin-Schultz, Mar 31, 2008.

  1. Martin-Schultz

    Martin-Schultz

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    Hi guys,

    after this amazing press release that Unity is coming to the iPhone I couldn't resist and make 2 little mockup screenshots of our game Balls of Steel (#2, #3) on the iPhone. We think it matches perfect to have our air-hockey like game on the iPhone.




    Kudos to the whole UT team!

    Do you have nice mockup screenshots too of your game on the iPhone?

    Regards,
    Martin
     
  2. NicholasFrancis

    NicholasFrancis

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    That game looks really sweet.

    Here's another I did that we ended up not using (the independance day reference didn't work as well as I thought it would).
     

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  3. Martin-Schultz

    Martin-Schultz

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    Haha, very cool! :)
     
  4. Martin-Schultz

    Martin-Schultz

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    Hehe, even our upcoming car racing game looks nice on the iPhone (mockup):

    (very early build of that game)
     
  5. jashan

    jashan

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    Cool stuff...

    Welcome to JC's Unity Singleplayer iTRaceON ;-)

    As you can see, Unity is way ahead of Bash, and both Tron and Jashan have crashed (poor guys, didn't make it into the iPhone - there can only be TWO ;-) ).

    Also notice the "Fantastic" quality settings and still 60 FPS. This clearly shows: Just a mockup ;-)

    Can we get Bluetooth and WLAN multiplayer on the iPhone? That would rock big time :) even though that would be a terrible effort because I would have to come up with yet another name for that game (hm... maybe something like, JC's Unity BTandWLAN Multiplayer iTRaceONthe_iPhone)...

    ... even though it seems the iPhone does not really support Bluetooth:

    http://gizmodo.com/gadgets/iphone/iphone-bluetooth-does-nothing-but-calls-274068.php
     

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  6. forestjohnson

    forestjohnson

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    That is a real photo, unedited.







    ... except its a youtube video :p
     
  7. DaveyJJ

    DaveyJJ

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    Unedited shot ... straight Xcode though ... but moving along at a rapid rate due to a brilliant programmer (obviously not me).



    Missed that the first time around ... I can only take so much excitement in one day, OK? The the old man a break!
     
  8. yangmeng

    yangmeng

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    Same here! Still, with Yoggy on it (and the other UT wizards), the real thing shouldn't be too far off...
     
  9. bliprob

    bliprob

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    I made this game almost a year ago using the jailbreak SDK:



    ...but I'm very excited by Yoggy's screenshot. Can't wait to rock Unity on the iPhone.
     
  10. MatthewW

    MatthewW

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  11. Martin-Schultz

    Martin-Schultz

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    Hehe, cool :)
     
  12. Obscurity

    Obscurity

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    This one is totally unrealistic, but I just had to join in. A man can dream...
     

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  13. Joe ByDesign

    Joe ByDesign

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    Hehe, fun thread... here's an entry:
     
  14. DaveyJJ

    DaveyJJ

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    and gameplay here ...



    I said I had a brilliant programmer working with me!
     
  15. yangmeng

    yangmeng

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    Cool! When do we get to see a video of it in action?
     
  16. louis

    louis

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    A logical step ?
    :wink:
     
  17. KlaRo115

    KlaRo115

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    Very funny! :)
    Seriously: I think that could be a great idea! :p
     
  18. aaron parr

    aaron parr

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    trying to select stuff with your finger could be a royal PITA though.
     
  19. 64746c

    64746c

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    Trying to do anything would be a royal PITA. Typing, selecting menus, even reading text (which is definitely a large part of Unity) would be nigh impossible.
     
  20. podperson

    podperson

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    Although an actual iPhone dev tool that ran on the iPhone would rock. I think that the obvious folks to do that would be the Runtime Revolution people since their code runs on almost anything.

    (I think the Newton would have been a lot more successful if they'd simply put HyperCard + Handwriting Recognition + Power Management on the Newton instead of designing a new OS, new programming language (two actually, but Dylan wasn't ready), etc. etc. In the end all that effort produced something a lot less useful than HyperCard.)
     
  21. Steffen

    Steffen

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    i hope the beta starts soon ^^
     

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