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Bug Unity Game Does not display on android

Discussion in 'Editor & General Support' started by chrishanney74, Dec 4, 2021.

  1. chrishanney74

    chrishanney74

    Joined:
    Nov 5, 2020
    Posts:
    3
    Hello, I have built a really good game and it works well on unity editor but when it is installed on any android device it doesn’t display anything. I removed some scenes and it still didn’t display the splash screen this time I only head my game music play though it didn’t crash. I started a new scene and build only the empty scene out and it still didn’t have any display. I read in a related article that I could check my log file. I followed the steps but I can’t understand the output of the log file. I have uploaded the file here. Please I need help.
    Everything works perfectly in the editor and remote
    @Munchy2007

    12-04 11:16:15.925: E/CRASH(15164): Version '2020.3.21f1 (a38c86f6690f)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
    12-04 11:16:15.925: E/CRASH(15164): Build fingerprint: 'OnePlus/OnePlus5/OnePlus5:7.1.1/NMF26X/10171617:user/release-keys'
    12-04 11:16:15.925: E/CRASH(15164): Revision: '0'
    12-04 11:16:15.926: E/CRASH(15164): ABI: 'arm'
    12-04 11:16:15.930: E/CRASH(15164): Timestamp: 2021-12-04 11:16:15+0100
    12-04 11:16:15.931: E/CRASH(15164): pid: 15164, tid: 15182, name: UnityMain >>> com.MAKERSROOM.SlideSquad <<<
    12-04 11:16:15.932: E/CRASH(15164): uid: 10063
    12-04 11:16:15.933: E/CRASH(15164): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xb1d33ff8
    12-04 11:16:15.934: E/CRASH(15164): r0 abbce010 r1 058179f8 r2 abbce010 r3 b1d34026
    12-04 11:16:15.935: E/CRASH(15164): r4 05816610 r5 000000b6 r6 b1d34027 r7 0000005b
    12-04 11:16:15.937: E/CRASH(15164): r8 b1d34020 r9 ac1b6654 r10 ac1e9194 r11 b1d34068
    12-04 11:16:15.938: E/CRASH(15164): ip 00000000 sp b1d34040 lr 050ed6dc pc 0512e650
    12-04 11:16:15.939: E/CRASH(15164): backtrace:
    12-04 11:16:15.940: E/CRASH(15164): #00 pc 0012e650 /data/app/com.MAKERSROOM.SlideSquad-2/lib/arm/libil2cpp.so (BuildId: 7e3fd8b0ab70e592a8ccc9c96c12e41885e6c6d1)
    12-04 11:16:16.137: E/CRASH(15164): Tombstone written to: /storage/emulated/0/Android/data/com.MAKERSROOM.SlideSquad/files/tombstone_00
    12-04 11:16:16.138: E/AndroidRuntime(15164): in writeCrashedAppName, pkgName :com.MAKERSROOM.SlideSquad
    12-04 11:16:16.139: W/FileUtils(15164): Failed to chmod(/data/downloads/.tmp/.crashed_app): android.system.ErrnoException: chmod failed: EPERM (Operation not permitted)
    12-04 11:16:16.140: E/AndroidRuntime(15164): FATAL EXCEPTION: UnityMain
    12-04 11:16:16.140: E/AndroidRuntime(15164): Process: com.MAKERSROOM.SlideSquad, PID: 15164
    12-04 11:16:16.140: E/AndroidRuntime(15164): java.lang.Error: FATAL EXCEPTION [UnityMain]
    12-04 11:16:16.140: E/AndroidRuntime(15164): Unity version : 2020.3.21f1
    12-04 11:16:16.140: E/AndroidRuntime(15164): Device model : OnePlus ONEPLUS A5000
    12-04 11:16:16.140: E/AndroidRuntime(15164): Device fingerprint: OnePlus/OnePlus5/OnePlus5:7.1.1/NMF26X/10171617:user/release-keys
    12-04 11:16:16.140: E/AndroidRuntime(15164): Build Type : Release
    12-04 11:16:16.140: E/AndroidRuntime(15164): Scripting Backend : IL2CPP
    12-04 11:16:16.140: E/AndroidRuntime(15164): ABI : armeabi-v7a
    12-04 11:16:16.140: E/AndroidRuntime(15164): Strip Engine Code : true
    12-04 11:16:16.140: E/AndroidRuntime(15164): Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    12-04 11:16:16.140: E/AndroidRuntime(15164): Version '2020.3.21f1 (a38c86f6690f)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
    12-04 11:16:16.140: E/AndroidRuntime(15164): Build fingerprint: 'OnePlus/OnePlus5/OnePlus5:7.1.1/NMF26X/10171617:user/release-keys'
    12-04 11:16:16.140: E/AndroidRuntime(15164): Revision: '0'
    12-04 11:16:16.140: E/AndroidRuntime(15164): ABI: 'arm'
    12-04 11:16:16.140: E/AndroidRuntime(15164): Timestamp: 2021-12-04 11:16:15+0100
    12-04 11:16:16.140: E/AndroidRuntime(15164): pid: 15164, tid: 15182, name: UnityMain >>> com.MAKERSROOM.SlideSquad <<<
    12-04 11:16:16.140: E/AndroidRuntime(15164): uid: 10063
    12-04 11:16:16.140: E/AndroidRuntime(15164): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xb1d33ff8
    12-04 11:16:16.140: E/AndroidRuntime(15164): r0 abbce010 r1 058179f8 r2 abbce010 r3 b1d34026
    12-04 11:16:16.140: E/AndroidRuntime(15164): r4 05816610 r5 000000b6 r6 b1d34027 r7 0000005b
    12-04 11:16:16.140: E/AndroidRuntime(15164): r8 b1d34020 r9 ac1b6654 r10 ac1e9194 r11 b1d34068
    12-04 11:16:16.140: E/AndroidRuntime(15164): ip 00000000 sp b1d34040 lr 050ed6dc pc 0512e650
    12-04 11:16:16.140: E/AndroidRuntime(15164): backtrace:
    12-04 11:16:16.140: E/AndroidRuntime(15164): #00 pc 0012e650 /data/app/com.MAKERSROOM.SlideSquad-2/lib/arm/libil2cpp.so (BuildId: 7e3fd8b0ab70e592a8ccc9c96c12e41885e6c6d1)
    12-04 11:16:16.140: E/AndroidRuntime(15164): at libil2cpp.0x12e650(Native Method)
    12-04 11:16:16.140: I/Process(15164): Sending signal. PID: 15164 SIG: 9
    12-04 11:16:16.190: I/WindowManager(1776): WIN DEATH: Window{9d9db3e u0 SurfaceView - com.MAKERSROOM.SlideSquad/com.unity3d.player.UnityPlayerActivity}
    12-04 11:16:16.191: W/InputDispatcher(1776): channel 'fcf2954 com.MAKERSROOM.SlideSquad/com.unity3d.player.UnityPlayerActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
    12-04 11:16:16.191: E/InputDispatcher(1776): channel 'fcf2954 com.MAKERSROOM.SlideSquad/com.unity3d.player.UnityPlayerActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
    12-04 11:16:16.191: I/ActivityManager(1776): Process com.MAKERSROOM.SlideSquad (pid 15164) has died
    12-04 11:16:16.191: W/ActivityManager(1776): Force removing ActivityRecord{6f1cbb7 u0 com.MAKERSROOM.SlideSquad/com.unity3d.player.UnityPlayerActivity t18}: app died, no saved state
    12-04 11:16:16.194: I/WindowManager(1776): WIN DEATH: Window{fcf2954 u0 com.MAKERSROOM.SlideSquad/com.unity3d.player.UnityPlayerActivity}
    12-04 11:16:16.194: W/InputDispatcher(1776): Attempted to unregister already unregistered input channel 'fcf2954 com.MAKERSROOM.SlideSquad/com.unity3d.player.UnityPlayerActivity (server)'
    12-04 11:16:16.363: W/art(1776): Long monitor contention with owner Binder:1776_2 (1788) at void com.android.server.am.ActivityManagerService$AppDeathRecipient.binderDied()(ActivityManagerService.java:1516) waiters=0 in void com.android.server.am.ActivityManagerService.dispatchUidsChanged() for 171ms
    12-04 11:16:16.365: W/art(1776): Long monitor contention with owner Binder:1776_2 (1788) at void com.android.server.am.ActivityManagerService$AppDeathRecipient.binderDied()(ActivityManagerService.java:1516) waiters=1 in void com.android.server.am.ActivityRecord$Token.windowsGone() for 165ms
     
    Last edited: Dec 4, 2021
  2. chrishanney74

    chrishanney74

    Joined:
    Nov 5, 2020
    Posts:
    3
    I transferred my project from unity 2020.1.3 to unity 2019 and it fixed the issue. Though some plug-in and services were absent