Im interested in creating a 3D gallery specifically to show 3D models on mobile devices. I would like it to funtion as a regular textual phone app with search and filters etc (similar to what is available through angularjs) really only utilizing unity for the displaying of 3D models. So my question to you pros out there is, is this an easy feat with Unity?
I don't really think this would be overly difficult in Unity, but there are better web viewers out there I think for this kind of thing that are made specifically to embed for what you're discussing, have you tried them? http://www.finalmesh.com/webgl/viewer/ http://p3d.in/SMhLq
Not really. It can be easy if you don't mind bundling up the models as asset bundles, but if you need to load the models at runtime from their original format(s) then you will need to write your own scripts to do that as the official importers are only available from within the Unity editor.