Hey Guys. Since three days, i have a really annoying issue: When i connect the Visual Studio 2017 Debugger to my Unity Installation (Unity 4.x), the Editor freezes completely. There is no error message, timeout or anything else. If i disconnect the Debugger, Unity continue like nothing has happened. I have not to be in play mode to freeze the Editor with the debugger. This Bug is Project independent. I have the same problem with a completely new and empty Project. There is no difference if i use the Visual Studio for Unity Plugin or not. I use the latest Version of Windows 10 + Visual Studio 2017 Professional. I already tried to completely uninstall Visual Studio 2017, Unity and even the last Windows 10 Updates, but nothing seems to work. If i connect with MonoDevelop, everything works fine, but MonoDevelop is no alternative in my Company. Do you have any ideas or tips what else i can try to fix this? Thx!