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Unity FOV to Blender?

Discussion in 'Animation' started by MELTPACK, Aug 13, 2021.

  1. MELTPACK

    MELTPACK

    Joined:
    Apr 7, 2017
    Posts:
    151
    Making first person arm animations. Blender FOV isn't the same as unity FOV. Anybody experienced with this?
     
  2. mikeohc

    mikeohc

    Joined:
    Jul 1, 2020
    Posts:
    215
    This is most likely because Unity uses Vertical Sensor Fit for FOV whereas Blender uses Horizontal. If you set the sensor fit in camera setting to vertical, you should get matching FOV.
     

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