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Official Unity Forma Challenge

Discussion in 'Unity Forma' started by nick_davis, Feb 19, 2021.

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  1. livium

    livium

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    after I build up the product is not in the same place. it simply moves a lot! when I play in the editor everything is ok.
     
  2. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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  3. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    And what about the description?
     
  4. laurettajohn

    laurettajohn

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    Hi @livium, The temporary license provided for the contest is for use on the contest. We are aware it will have a watermark.
     
  5. laurettajohn

    laurettajohn

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    Hi @FriederXu

    Are your hotspots in the scene? This issue might be caused by the hotspots being in the scene and referencing a part of the product. In this case, you should move the hotspot to the product's prefab, if possible.

    Please let us know if this helps!
     
    FriederXu likes this.
  6. livium

    livium

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    after I build up the product is not in the same place. it simply moves a lot! when I play in the editor everything is ok.

    update: if in the build settings I choose at "Build Type" = Configuration Application - no product => the product is in the place but there no option to change the variants!

    Strange!
     
  7. FriederXu

    FriederXu

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  8. Hanaone1

    Hanaone1

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    I want to hide some material variant sets on ui and show only when the user selects a particular visibility variant. So I added a rule, but the ui was not updated when the visibility feature changed.
    How I can hide and show a material variant set according to the user's selection?
     
  9. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    You can use rules to do that
     
  10. FriederXu

    FriederXu

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    By attaching the hotspot and timeline in one prefab,I solved this issue,Thanks!
     
  11. FriederXu

    FriederXu

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    By attaching the hotspot and timeline in one prefab,I solved this issue,Thanks!
     
  12. FriederXu

    FriederXu

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    By attaching the hotspot and timeline in one prefab,I solved this issue,Thanks!
     
  13. d3gator

    d3gator

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    Is it allowed to use oficial logos and signs? If it is a car can i use Mercedes/BMW Logo or Sign on a car or in UI? Or it should be hidden if i made a car confugurator from a real car?
     
  14. nick_davis

    nick_davis

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    Hi, check out Section 8 of the contest rules where it says:

    You MUST:
    • have obtained any and all consents, approvals, or licenses required for you to submit your Entry;
    So for example, if a 3D model you purchased or acquired includes a commercial license to use BMW/Mercedes/etc. logo, then you can do that.

    Good luck with the contest!
     
    SergeyKoptev likes this.
  15. nick_davis

    nick_davis

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    The title can be a description of your product or something more creative - there is no requirement except for the word limit. The description is read by the judges and provides a summary on your project that can help them better understand your entry.

    See Section 7 of the Official Rules:
    • Project Title (Maximum 10 words)

    • A Project Summary which explains your project (Maximum 250 words)

     
  16. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Hi, can you please help, i built the project using the forma window but one button is not functioning, other ones are doing great and in tthe editor too this button is working, only in the build it is not
     
  17. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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  18. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    This button is working fine in the editor, but not in the build
     
  19. Enrickl

    Enrickl

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    Hi Pranav1234,

    - What function are you trying to call? Is this an Event System issue or a Forma function issue?
    - Are you trying to load a second product?
     
  20. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    yeah
    exactly
     
  21. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    i am trying to load (some) products, everything is working inside the editor, but not in the build
     
  22. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Like more than 1, basically i am just duplicating the current modelset
     
  23. laurettajohn

    laurettajohn

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    Hi Enamul, I saw your email to forma-challenge@unity3d.com and have responded with instructions on how to proceed.
     
  24. Enrickl

    Enrickl

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    Currently, the configurator can load only one product at a time but you can still Clone / Copy the Model Set manually.

    Product references are not working the same way in Editor vs Build because we move products into different addressable catalogs so the references won't be the same. It also depends on the type of Product Source used by the Configurator (default is `MixedProductSource`). I've attached a quick explanation of the different types.

    In your case, you can clone the Model Set GameObject of the active Product somewhere in the scene at Runtime and then switch the product. To load a specific product, you can rely on the `ProductIndexFinder.cs` script. This will give you the product index in the Configurator Settings Products list. `KeyToFind` (the asset key to find in Build) and `AssetReference` (the asset reference used in Editor).

    If you don't want to use the Addressable Asset System, you can use a `PrefabProductSource` so products will be automatically included inside the player.
     

    Attached Files:

    Last edited: Apr 25, 2021
  25. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    problem solved
     
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  26. EnamulIslamJisan

    EnamulIslamJisan

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    How can I define separate blending for each camera? When I change it applies on all cameras & that's not what I want :'(
     
  27. laurettajohn

    laurettajohn

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    Hi, unfortunately, I don't believe we currently support multi blending.
     
  28. Enrickl

    Enrickl

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    Hello EnamulIslamJisan,

    You can create your own Blending Group (which is the cinemachine camera name) and use the `Style` drop-down list to choose a specific blend curve.

    upload_2021-4-25_15-10-44.png

    upload_2021-4-25_15-11-4.png
     
    Last edited: Apr 25, 2021
  29. laurettajohn

    laurettajohn

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    Hi all,

    Thank you for your interest and participation in the Unity Forma Challenge. The contest is now closed.

    Good luck!
     
    SergeyKoptev likes this.
  30. livium

    livium

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    The contest page display 50min more to enter but I cannot submit the project. The page said that my submission expired!
     
  31. EnamulIslamJisan

    EnamulIslamJisan

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  32. laurettajohn

    laurettajohn

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    Hi @livium, I'm so sorry. It appears we are experiencing some technical difficulties with the countdown clock. However, as the Official Rules state, the contest closed on April 25 at 12p.m. PST. Due to fairness, we are unable to accept any submissions past that time.

    My apologies!
     
  33. livium

    livium

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    I understand. but checking such details is essential. especially a countdown in an international competition with participants who live in different time zones.
    I was guided by that countdown that I considered official.
    I'm disappointed.

    Good luck to all participants!
     
  34. SergeyKoptev

    SergeyKoptev

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    Hello!
    It would be great to see any information about the results of the contest - who won the first prize, judging results, reviews from the Unity team, etc.
    Could you share this information with us?
    Thanks!
     
  35. laurettajohn

    laurettajohn

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    Hi Sergey,

    We will be announcing the results of the contest soon!
     
  36. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Hi, where shall we get notified about the winners? Will it be here or where? Thanks
     
  37. laurettajohn

    laurettajohn

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    Last edited: Jun 2, 2021
  38. SergeyKoptev

    SergeyKoptev

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    That's right, I also received a letter from this address. So everything's all right?
     
    Last edited by a moderator: Jun 3, 2021
  39. laurettajohn

    laurettajohn

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    There is no cause for concern :)
     
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  40. laurettajohn

    laurettajohn

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    Hi @Pranav1234,

    Winners and runners-up of the Unity Forma Challenge will be posted to the contest page and this forum. Stay tuned!

    Lauretta
     
  41. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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  42. EnamulIslamJisan

    EnamulIslamJisan

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    So its Jun 11. I know I won't win. But can't wait to see the winners
     
  43. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Lol, everyone is super excited and impatient for the winners. Unity Team please be quick:).
     
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  44. EnamulIslamJisan

    EnamulIslamJisan

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    Yep. Just get rid of my expectations :)
     
  45. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Anyone like me refreshing the challenge page everyday
     
  46. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Any updates?
     
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  47. SergeyKoptev

    SergeyKoptev

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    "A list of all winners of this Challenge will be posted on no later than May 31, 2021" - I understand that things don't always go according to the plan, but your silence is disappointing
     
    Last edited: Jun 23, 2021
  48. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    LOL, nearly 1 month after the "SUPPOSED DATE".
     
  49. laurettajohn

    laurettajohn

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    Hi all,

    Thank you for your patience and our apologies for the wait. We are actively working on finalizing the results. We would greatly appreciate your respect and patience as we verify the winner and runners-up of the contest.

    Thanks,
    The Unity Forma team
     
  50. Pranav_Redstoneinvente

    Pranav_Redstoneinvente

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    Alright, as long as the list is fair, take ur time...
     
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