Dear community and friends. Our Nintendo Wii port of the runtime has now been in development for well over a year. It's also been working for several months, and licensed out to a handful of customers. But now we finally got Nintendo's approval as a "Nintendo Third Party Tool" vendor, and so we can finally speak aloud about this. Check out the announcement here: http://unity3d.com/company/news/wii-press Unity Wii is being licensed under a separate license, and you have to be a Nintendo Wii developer (info and registration at http://warioworld.com) before we can license this to you. Contact firstname.lastname@example.org for more info. Yay. d.