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Unity Fog on Mobile - How to??

Discussion in 'Android' started by shardnzl, Dec 1, 2018.

  1. shardnzl

    shardnzl

    Joined:
    Jan 2, 2015
    Posts:
    8
    Hi all, I've read threads that say fog won't work on mobile (Android - Oculus Go), and some that say it will if you use Vertex Shaders & Exponential - but everything I've tried shows in the editor but not in the build.

    I've even forked out money for plugins claiming to achieve the same thing but they either took over too much other stuff or just plain didn't work.

    Could someone explain - in the simplest possible language please - HOW I can get Unity Fog (or a distance customization equivalent) working?

    Many thanks in anticipation :)
     
    NEVER-SETTLE likes this.