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Unity Files For IPO

Discussion in 'General Discussion' started by hard_code, Aug 24, 2020.

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  1. Kirsche

    Kirsche

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    I like these ones:
    https://twitter.com/slipster216/status/1297981912015872000
     
    devotid, cecarlsen, Rewaken and 7 others like this.
  2. AlanMattano

    AlanMattano

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    Last edited: Sep 4, 2020
  3. hard_code

    hard_code

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  4. AlanMattano

    AlanMattano

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  5. MDADigital

    MDADigital

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    Funny that apple went and became Pepsi. Their new products are the equivalent of a new bottle :D
     
    jashan likes this.
  6. Kamyker

    Kamyker

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    I've heard a rumor that if Unity goes open source (or source-available) then this happens:
     
    jashan likes this.
  7. jcarpay

    jcarpay

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  8. hard_code

    hard_code

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    They just raised the price for the people that get to buy before it trades to the public significantly. If it goes anything like the snowflake ipo then it will probably open much much higher for retail.

    Too bad unity did not make it so it's users could participate at a good valuation.

     
  9. AcidArrow

    AcidArrow

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    The important thing is key people got to have millions of shares for a couple of bucks each, so that's... what it is.
     
    AlanMattano likes this.
  10. andyz

    andyz

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  11. Kamyker

    Kamyker

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    neginfinity likes this.
  12. MadeFromPolygons

    MadeFromPolygons

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  13. Kamyker

    Kamyker

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    No it's not, they had months to make something better. Random Unreal video:
     
    PutridEx likes this.
  14. chingwa

    chingwa

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    End of an Era Folks! ...and the start of a new one, for better or worse (hopefully better?)
     
  15. Kamyker

    Kamyker

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    Brackeys quits youtube and game dev exactly when Unity IPO goes live, this can't be coincidence.
     
    chingwa likes this.
  16. AlanMattano

    AlanMattano

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  17. hard_code

    hard_code

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    It will start trading today probably in next couple of hours. It's already being bid up above the ipo price.
     
  18. AlanMattano

    AlanMattano

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    How do you know that?
     
  19. hard_code

    hard_code

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    AlanMattano likes this.
  20. AlanMattano

    AlanMattano

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    Looks like the stock prz.actually is 52u$d
     
    Last edited: Sep 18, 2020
  21. CityGen3D

    CityGen3D

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    The IPO stock price was $52 in the end. But the opening price today will likely be higher.
    IPO demand was very high, I only managed to get one token share through my broker despite requesting a lot more.
    So I now have to weigh up whether to buy the others I wanted today, or anticipate it falling for a bit after an initial surge, which is the age old question :)
     
    AlanMattano likes this.
  22. AlanMattano

    AlanMattano

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    Just for saying thx, testing and learning, I was able to by 1 at 73 u$d
     
    Last edited: Sep 18, 2020
  23. mischa2k

    mischa2k

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    Got in at $69 :D
    Congratulations to Unity team, you have come a long way!
     
    AlanMattano likes this.
  24. AlanMattano

    AlanMattano

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  25. Mariusz_H

    Mariusz_H

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    Now investors must pray that Epic won’t unveil C# integration in new Unreal. Just imagine the sight of 20-mile-long caravan of developers switching tech and market reaction to it.

     
  26. Ne0mega

    Ne0mega

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    Standard CIA multi-face slogan repetition pattern marketing, starting with the cliche "we believe".
     
    Last edited: Sep 18, 2020
    chingwa likes this.
  27. Ne0mega

    Ne0mega

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    Let's guess the future, starting with now Unity will be answering first and foremost to bankers and hedge fund managers.
     
    manutoo and cecarlsen like this.
  28. chingwa

    chingwa

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    I was just trying to be optimistic. :D
     
    MadeFromPolygons likes this.
  29. JoNax97

    JoNax97

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    I don't think that makes much sense. First of all, he made a living out of his videos. If we was enjoying it, wouldn't you think he'd at least wait and see if his fears materialize before quitting? And secondly, Unity's not going to change hands now. At any rate, it did when Riccitello took over years ago. The direction taken towards this IPO will not be very different to the one they will take from now on.
     
    Rewaken, Shizola, NotaNaN and 2 others like this.
  30. AcidArrow

    AcidArrow

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    This is what everyone’s afraid of.
     
  31. angrypenguin

    angrypenguin

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    I think people are reading a lot into the Brackeys thing that isn't necessarily there. Especially considering that the conclusions directly contradict the first few sentences in the video.
     
  32. angrypenguin

    angrypenguin

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    I for one find it really easy to believe that someone who started a thing at 15 and has now been doing it for 8 years just wants to try some other things in life.
     
    Rewaken, NotaNaN, Metron and 3 others like this.
  33. Akshara

    Akshara

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    I showed the goodbye video to my wife and she said, "They want to have a baby."

    Whatever the reason, I wish them well and hope they got some shares.
     
    Rewaken likes this.
  34. AcidArrow

    AcidArrow

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    My take is he is sick of Unity and wants to move on.

    Whether the current state of Unity factors in him being sick of it, that's up for discussion.
     
  35. Billy4184

    Billy4184

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    I can imagine the possibility that Unity is much more difficult to teach beginners in 10-minute video segments now, and that its likely that tutorials become irrelevant (or at least partly so) very quickly now. I see Brackeys as being built on the old model of Unity being a solid basic game engine for beginners.

    I would certainly be hesitant to start a Unity training channel or course right now.
     
  36. MitchStan

    MitchStan

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    Also, more and more of his videos of late were sponsored directly by Unity. I had been picking up on that.

    Maybe the Unity folks were getting too difficult to work with.

    And I do agree with the above comment. He and his life partner want to just start a family and program the kid instead of a computer.
     
  37. JoNax97

    JoNax97

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    May we stop getting into the personal life of a man and go back to the topic?
     
  38. mgear

    mgear

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    so, what happens next?

    apparently lots of money was made(?), does that mean unity is "safe" for several years to go?
    or can it go like what happened to magic leap?

    screenie
    upload_2020-9-21_13-38-7.png
     
  39. Mauri

    Mauri

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    He wants to take a break from Game Development entirely (in video ~1:45). If it was because of Unity, he could easily switch to e.g. Unreal or Godot. Doing something for almost 8 years straight, spending your entire youth on it... Even if you love doing what you do, sometimes you need a change in life.
     
    MadeFromPolygons likes this.
  40. AcidArrow

    AcidArrow

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    Unless he was also using a ton of other engines and doing other stuff, Game Development -> Using Unity. Or at least Unity is a big chunk of it.

    If he is sick of game development, you can't tell me it has absolutely nothing to do with Unity.

    Edit: I will readily accept that it has nothing to do with Unity at all, but IF it has anything to do with Unity, it's negative, right? It can't be he really loves using Unity, it's his favourite thing ever and yet he gave up game development.
     
    Last edited: Sep 21, 2020
  41. Kamyker

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    No one knows it's very complicated, I guess depends if initial shareholders believe in Unity and will reinvest or not and cash out. Who bought the shares is also important. Company like Tencent owning some of Unreal and using the engine in their games is better than random investor that just want to resell stock.

    Well there's also 2nd covid wave inc during winter and global crisis at some point :). Maybe they just want to sell now, rebuy at very low prices.
     
  42. MitchStan

    MitchStan

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    No.
     
  43. jashan

    jashan

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    Magic Leap was pretty much vaporware. Yeah, they did deliver actual devices but compared to their original marketing, those devices didn't really impress too many. Unity, on the other hand, has been used by millions of people, with plenty of very successful games being made with Unity. So it's extremely unlikely that Unity's fate has anything to do with Magic Leap's fate.

    As others have already stated: Much of the "unpleasant change" during the last many years were probably motivated by the IPO that just happened. I would have *loved* to invest into Unity in 2008 or 2010, and I know quite a few people would have liked to do that, too. The only investment ended up being the Pro licenses and updates, and a lot of time. In 2020, I'd rather invest in my own games and find the right balance between using the awesome stuff that UT-engineers still come up with, and making myself too dependent on yet another mega-corporation.

    But I'm super-happy for the founders and hope they celebrate what they have created. And who knows, maybe they'll even use their funds to build something new ... money doesn't make people happy - but it does make things possible, and that's something to be happy about ;-)
     
    MitchStan likes this.
  44. mischa2k

    mischa2k

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    Being a public company means that Unity can do capital raises.
    In other words, they can decide to make up more shares and sell them for whatever the current stock price is.
    Downside is that your shares are worse slightly less (e.g. instead of 0.9% you then own 0.89%).

    If stock price doesn't rapidly decline then Unity should be safe for a while until they make a profit.
     
  45. mgear

    mgear

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  46. tmcdonald

    tmcdonald

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    Yeah I grabbed a few shares at $66, been happy with it so far (which surprises me, to be honest I was highly expecting it to drop hard below $50 but it's been rising, I wouldn't be surprised to see it dip soon.)
     
  47. hard_code

    hard_code

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    And so it begins...investor world starts suggesting Unity change it's business model to support it's valuation. I know this is just some random seeking alpha article, but the chorus for them to figure out how to milk every penny from games made with Unity will keep growing louder and louder.

    https://seekingalpha.com/article/4375984-unity-better-to-wait-to-play

     
  48. Kamyker

    Kamyker

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    I like 5% a lot more than what we have currently. Companies would simply focus on making as good products as possible instead of min/maxing amount of developers. There are many pitfalls with current pricing. I wouldn't be surprised if many companies don't even buy exact amount of license for all workers using Unity.

    Then they could also do something similar to Epic Games Store - take lower cuts if app is using Unity services like Unity Ads.

    Then make Unity source available.

    Then users switch from Godot to Unity.
     
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  49. AcidArrow

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    I like it too (I'm assuming no subscriptions, and not 5% on top of subscriptions, just clarifying), but I don't think it would work as they are suggesting. I imagine all the big games would strike a deal with Unity for an upfront sum instead of paying 5%. I can't imagine Blizzard giving 5% to Unity for Hearthstone for example. So I'm not sure if their revenue would rise if they did that.
     
  50. Kamyker

    Kamyker

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    Even if current customers would stay with old pricing and Unity revenue would be the same it would be good for the future.

    Also could add that company gets source access if they switch to 5% model. Wouldn't matter for big companies that already bought access but could be good for mid companies. Then imagine what happens when some of them grow significantly over next few years.
     
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