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Unity fails to launch on MacOS

Discussion in '2022.1 Beta' started by tbillington, Sep 14, 2021.

  1. tbillington

    tbillington

    Joined:
    May 6, 2020
    Posts:
    5
    I'm on MacOS 11.3, Hub 2.4.5, and alpha 2022.1.0a7.

    I installed the alpha through the Hub.

    When creating a new project, or attempting to launch an existing project with the alpha version mentioned, I see a very momentary "blip" of a program opening and closing immediately in the Mac dock. I am assuming this is the Unity editor starting and immediately stopping.

    After this nothing happens. I would expect the Unity editor to appear on my screen.
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,019
    Hi!
    Please check the Editor log, there should be some info about why this happens.
     
  3. tbillington

    tbillington

    Joined:
    May 6, 2020
    Posts:
    5
    Editor.log

    Unity Editor version: 2022.1.0a7 (c277161121c6)
    Branch: trunk
    Build type: Release
    Batch mode: NO
    macOS version: Version 11.3 (Build 20E232)
    Darwin version: 20.4.0
    Architecture: x86_64
    Running under Rosetta: NO
    Available memory: 8192 MB
    [Licensing::Module] Channel doesn't exist: "LicenseClient-choc"
    Launching external process: /Applications/Unity/Hub/Editor/2022.1.0a7/Unity/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
    [Licensing::Module] Successfully launched the LicensingClient (PId: 34897)
    [LicensingClient] Handshaking with LicensingClient (version: 1.9.0+249add7)
    [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-choc" (connect: 0.91s, validation: 0.10s, handshake: 0.41s)
    [Licensing::Module] Connected to LicensingClient (PId: 34897, launch time: 0.01, total connection time: 1.41s)
    Entitlement-based licensing initiated
    [Licensing::Module] Error: Access token is unavailable
    [LicensingClient] Licenses updated successfully
    [Licensing::Module] Serial number assigned to: "Fodifj"
    Pro License: NO
    [Package Manager] Server::Start -- Port 59309 was selected
    Launching external process: /Applications/Unity/Hub/Editor/2022.1.0a7/Unity/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager

    COMMAND LINE ARGUMENTS:
    /Applications/Unity/Hub/Editor/2022.1.0a7/Unity/Unity.app/Contents/MacOS/Unity
    [Package Manager] Server::Kill -- Server was shutdown



    Editor-prev.log

    Unity Editor version: 2022.1.0a7 (c277161121c6)
    Branch: trunk
    Build type: Release
    Batch mode: NO
    macOS version: Version 11.3 (Build 20E232)
    Darwin version: 20.4.0
    Architecture: x86_64
    Running under Rosetta: NO
    Available memory: 8192 MB
    [Licensing::Module] Channel doesn't exist: "LicenseClient-choc"
    Launching external process: /Applications/Unity/Hub/Editor/2022.1.0a7/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
    [Licensing::Module] Successfully launched the LicensingClient (PId: 34886)
    [LicensingClient] Handshaking with LicensingClient (version: 1.9.0+249add7)
    [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-choc" (connect: 1.86s, validation: 0.14s, handshake: 0.61s)
    [Licensing::Module] Connected to LicensingClient (PId: 34886, launch time: 0.00, total connection time: 2.61s)
    Entitlement-based licensing initiated
    [Licensing::Module] Successfully updated the access token isdsdsds0ff
    [LicensingClient] Licenses updated successfully
    [Licensing::Module] Serial number assigned to: "Fsdsds"
    Pro License: NO
    2021-09-14 21:54:41.867 Unity[34885:1049699] Unable to load nib file: MainMenu, exiting
     
  4. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,019
    Can you trying reinstalling?
    It looks like some file that is required is not found.
     
  5. tbillington

    tbillington

    Joined:
    May 6, 2020
    Posts:
    5
    Reinstalling the hub and the alpha editor fixed whatever issue was there.
     
    aleksandrk likes this.