Greetings, I am having issues with the Event Trigger component. I have a scene where I have: - a main Camera that has a Physics 2D Raycaster, - Event System object - Sprite with a BoxCollider2D with an Event Trigger component. The Event Trigger component is using an OnPointerClick() to call a method. This is working fine while in the unity editor, however it stops working on iOS devices. I have tried all combinations of the Event System(TouchScript on/off, Standalone on/off, Mobile on/off, etc...). This is the only thing thats standing between App Review and this game... Any ideas are most welcome!