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Question Unity Essentials pathway: no 2D tutorial

Discussion in 'Getting Started' started by Jeff_G1, Oct 7, 2021.

  1. Jeff_G1

    Jeff_G1

    Joined:
    Sep 28, 2021
    Posts:
    4
    I've been following the Unity Essentials pathway which up until now has had excellent step-by-step tutorials. Everything so far has been 3D - now suddenly without any introduction or tutorial on 2D, I am expected to make a 2D Pachinko (had to Google that) game (Challenge: Sprite Pachinko).

    In the summary it says "Use the sprites you installed in the previous tutorial". What tutorial? There has never been a 2D tutorial in this pathway. This is the first time I have heard of sprites, too. It then says, more or less, "get on with it".

    What is going on?
     
  2. Jeff_G1

    Jeff_G1

    Joined:
    Sep 28, 2021
    Posts:
    4
    I eventually got round this by installing the 2D Game Kit and running the associated tutorial. That itself was a palaver as the instructions in the tutorial bore no resemblance to reality. There was no 2D Game Kit project listed in the Learn section of the hub, so I created a new empty 2D project then went off to find the 2D Game Kit in the Asset Store, and then Downloaded and Imported it into my project. I can now follow the tutorial.

    I am just hoping that somewhere along the line it explains how to add textures and colour to circle sprites and make them solid.
     
  3. rairen2go

    rairen2go

    Joined:
    Oct 4, 2021
    Posts:
    11
    You can make 2D games with 3D objects. In fact most of the essential tutorials will do that. Make a plane for your background, put a sphere in front of it, and let the sphere it fall. With the camera pointed straight ahead, it is like a 2D game just with the benefits of cool shadows.
     
  4. Jeff_G1

    Jeff_G1

    Joined:
    Sep 28, 2021
    Posts:
    4
    Sounds good, but the tutorial says to use 2D sprites. Which is sort of the point - learning how to use them.
     
  5. rairen2go

    rairen2go

    Joined:
    Oct 4, 2021
    Posts:
    11
    Oh S***! You're right. Spoiler: you'll be doing 2D games with 3D objects later. Whoops.

    I dug up my project. 2D sprites in a 3D model. From the front it looks like this (don't judge, I didn't exactly kill myself on this one).

    upload_2021-10-7_22-39-42.png

    From the side, this. I just made sure my 'ball' and 'barrier' sprites were all at the same transform coordinate so they'd hit each other. Hope you were able to sort it out!

    upload_2021-10-7_22-40-18.png
     
    Jeff_G1 likes this.
  6. Zaerick

    Zaerick

    Joined:
    Sep 11, 2021
    Posts:
    37
    I have brought up this issue like 3 times now and have been assured I was doing it wrong.
     
    Jeff_G1 likes this.