HI, guys! So, I want to create some sort of Scene in the Editor Window. I need to easier creating decorations for some rooms. So, how it must be looked. You have button "Generate Room" it generate room W x H size. Then you can drop prefabs in this "Scene" in the Editor Window and create this specific patterns of decoration. So, I tried inherits from SceneView and create new Scene using : EditorSceneManager.NewScene(NewSceneSetup.EmptyScene, NewSceneMode.Single); but when i did this, my main scene overlaps by this new scene. Maybe, using Scene here not the best method. Perhaps there is a better method to do this. Thanks!