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Question Unity editor not launching SteamVR

Discussion in 'VR' started by robarichard, Sep 5, 2022.

  1. robarichard

    robarichard

    Joined:
    Sep 2, 2022
    Posts:
    3
    Hi, I'm trying to get started with this project: https://learn.unity.com/tutorial/vr-project-setup

    Seems like no matter what I tweak, I can't get it to Play in the headset. I've tried removing/readding packages, deleting the project and starting over, changing from system default to SteamVR, checking my registry to make sure SteamVR path for the OpenXR json file is correct.

    Screenshots of my config below. I've tried starting with SteamVR running (and not running) and it just stays in the SteamVR home.

    I noticed other people have submitted Player.log so I'm uploading that also.

    upload_2022-9-5_12-39-4.png

    upload_2022-9-5_12-45-15.png
     

    Attached Files:

  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,393
    - Do other games work?
    - Is SteamVR set as OpenXR runtime?
    - how is your player setup? It needs VR support
     
  3. robarichard

    robarichard

    Joined:
    Sep 2, 2022
    Posts:
    3
    Other commercial games work through Steam when I launch them, yes.
    Yes, SteamVR is set as OpenXR runtime. I confirmed in the registry.
    The last question I'm actually not sure about. I read some things online that seemed like they were from older docs but couldn't see anywhere in my player config in project settings to enable VR?

    Do I need to change something in this section?
    upload_2022-9-6_8-57-25.png
     
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,393
    Sorry, on the player game object. How is the vr player in the scene set-up.
     
  5. robarichard

    robarichard

    Joined:
    Sep 2, 2022
    Posts:
    3
    Sorry for the spam of screenshots, but not sure what I should show.


    upload_2022-9-6_10-18-21.png upload_2022-9-6_10-18-37.png

    upload_2022-9-6_10-18-59.png
     
  6. ShawnFeatherly

    ShawnFeatherly

    Joined:
    Feb 22, 2013
    Posts:
    57
    I have the same issue. Other PCVR games work through SteamVR and SteamVR is set as the OpenXR runtime. I'm able to make android builds that are picked up as VR when deployed to the headset. So I know the Unity scene is setup fine. The issue is with Unity's connection to PCVR/SteamVR.

    I am using an XR Elite. I was hoping more SDKs would help, but they didn't help.