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Unity Editor Inspector needs a long time to update if data is updated by json

Discussion in 'Multiplayer' started by Kaffibecher, Dec 13, 2018.

  1. Kaffibecher

    Kaffibecher

    Joined:
    Dec 31, 2017
    Posts:
    16
    I am implementing an online game with an own written server. I am currently sending the whole game state to the server which is normally working. If I receive the response from the server, the inspector needs a long time to update the information and some points are not correctly filled. If I check the model data during runtime everyhting seems to be correct.

    Is this a normal behaviour, if not what can I do to avoid that?