I've just started evaluating Unity and sadly I had to stop because using the editor is painful. All actions are laggy, when clicking on any option, it takes 2-3 seconds for the editor to respond. This is even with an empty project with no objects in the scene. I've opened the Activity Monitor and noticed that each time I do something in the editor, even as simple as selecting something in the trees, the CPU consumption goes up beyond 90%. My MacBook Pro's specs are as follows: MacBook Pro (13-inch, Mid 2012) 2.9 GHz Intel Core i7 8 GB 1600 MHz DDR3 Intel HD Graphics 4000 1536 MB OS X El Capitan, v10.11.5 Is my machine too slow? Thanks.