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Bug Unity editor gets stuck in Application.Load

Discussion in 'VR' started by almudenapalaciosibanez, May 4, 2022.

  1. almudenapalaciosibanez

    almudenapalaciosibanez

    Joined:
    Mar 16, 2020
    Posts:
    17
    Hello,

    It's been few days since my Unity project crashes when I enter play mode. I am using Oculus Quest 2, so I downloaded the Oculus Integration SDK v39, and I also installed the XR Plug-in management (4.0.7. version is the one installed, but I tried a newest one too). Unity version: 2021.1.9f1.

    When I open the project and use the play mode for the first time, everything's ok, I am able to use my Oculus Quest 2 in play mode. But, when I enter play mode again, Unity gets stuck in Application.Load...

    I have tried with so many other Unity versions but it keeps happening, I started an empty project and it keeps happenning.

    I have tried to reproduce the error, and I've just found that when I disable the "Oculus" plug-in provider, it doesn't happen anymore... but I need it in the project to be able to use the play mode to test some things.

    Any ideas of what can I do?
     
  2. muyak

    muyak

    Joined:
    Dec 25, 2019
    Posts:
    1
    ı have a similar problem. sometimes it works but freezes in the scene.(hourglass appears on screen). Also, the keyboard that works in v38 does not work in v39.