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Unity Editor Automatically Re-Position Canvas Problem

Discussion in 'UGUI & TextMesh Pro' started by mlamplmair, Jan 17, 2015.

  1. mlamplmair

    mlamplmair

    Joined:
    Dec 15, 2014
    Posts:
    14
    Hi there,

    I have a big problem. Because of some issues before I patched Unity to 4.6.1p4 today. The patch solved my problems but bring some new problems in it:

    I have a Canvas with a Test-Canvas and a Background-Canvas. Test and Background are at the same position, same size same anchor. In booth canvas is the same image. To sum up - booth canvas are the same.

    Issue 1
    When I press the play button the Test-Canvas is now repositioned and resized, the Background-Canvas is on the same position.

    Issue 2 (I repositioned the Test-Canvas to his original position)
    When I save the scene and the project and reopen it the Test-Canvas is on another place and has another anchor.

    before.jpg after.jpg

    Has anyone a solution for me please?
     
  2. mlamplmair

    mlamplmair

    Joined:
    Dec 15, 2014
    Posts:
    14
  3. Seiseki

    Seiseki

    Joined:
    Feb 24, 2015
    Posts:
    2
    This frustrates me to no end.. Make it stop..
     
  4. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,667
    Being frustrated won't solve the issue, usually.
    Check the other thread. The issue is already resolved.
    Though a better approach than posting here about such a problem is usually to submit a bug report additionally, such that the developers can have a look at it.
     
  5. Seiseki

    Seiseki

    Joined:
    Feb 24, 2015
    Posts:
    2
    Sorry, I was really mad..
     
  6. masteryder

    masteryder

    Joined:
    Aug 15, 2016
    Posts:
    5
    I have the same problem, is there a way to fix this?