This is a new development with my current VR project in Unity. I've been able to test and run the project in the editor with no issues, but starting yesterday, seemingly out of nowhere, Oculus would crash whenever I press play, and when I press play again to end the test, Unity also crashes and pops up an option to send a crash report to Unity devs. I have not run any system updates to my knowledge - and again, this started happening while I was actively testing things. It seems like one minute, everything worked as intended, and the next, I'm getting constant crashes. So far, I've tried starting new scenes with just an OVRCameraRig to test - crash still happens every single time. I've also started a completely new project, with just XR Integration and Oculus's package installed. Same empty scene, only an OVRCameraRig - still crashes. I attached a screenshot of the error messages that pop up while in play mode, and there's also the log from my most recent run. From my Googling prior to writing up this post, it looks like there's some people that were having this problem back in February before more recent Oculus updates. I've tried what they suggested (as seen above) but still no luck. I'd really rather not have to completely uninstall & reinstall programs, but if anyone can prove that's a good way to fix this problem, I'll do it.