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Unity duplication challenge

Discussion in 'General Discussion' started by dave_m_moore, Dec 1, 2022.

  1. dave_m_moore

    dave_m_moore

    Joined:
    Jul 28, 2016
    Posts:
    39
    Hi,
    Basically, I'm trying to find a means of duplicating the view of a single Unity instance on another computer across a local network, as a means of being able to monitor the Unity view. The remote view only needs to be approximate and doesn't need to have full frame rate or resolution.
    I can think of a number of ways of doing that:
    • Enable some form of Unity pairing, whereby one Unity instance passes core data across the network to another instance in order to recreate an identical scene, or
    • Use some kind of compressed streaming from the source Unity instance to another computer for display using a browser or similar.
    I would be interested in your views on what would be the best approach or whether Unity natively supports such functionality. I've already investigated 'Render Streaming' capability, but I can't use that because it needs a nVidia GPU-capable host.

    Thanks for any pointers,

    Dave
     
  2. Antypodish

    Antypodish

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    You can try remote desktop, like teamviewer.
     
  3. CodeSmile

    CodeSmile

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    Apr 10, 2014
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    5,882
    or any VNC implementation or Windows‘ built-in Remote Desktop. Mac has something like this too. Try a few because not every tool handles game views (at all, well enough, fast, etc.).
     
    Antypodish likes this.
  4. mgear

    mgear

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    angrypenguin and Antypodish like this.
  5. lmbarns

    lmbarns

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    Antypodish likes this.
  6. Antypodish

    Antypodish

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    Also there is Chrome Remote Desktop as an option.