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Unity don't builds with Vulcan on Android

Discussion in 'General Graphics' started by viktorkadza, May 9, 2020.

  1. viktorkadza

    viktorkadza

    Joined:
    Sep 4, 2018
    Posts:
    46
    hi,
    just tried to set Vulcan as primary graphic API. Unfortunately Unity 2019.3.11 wont start to build on Android platform. No error messages ,only an error sound. API level set to 9. Any thoughts?

    regards
    Viktor
     
  2. florianpenzkofer

    florianpenzkofer

    Unity Technologies

    Joined:
    Sep 2, 2014
    Posts:
    479
    Vulkan should already be the primary Graphics API for Android when you create a new project in Unity 2019.3.
    Does it work with a new project?
     
  3. viktorkadza

    viktorkadza

    Joined:
    Sep 4, 2018
    Posts:
    46
    Thanks man, you right , its there. Maybe this project was created earlier.
     
  4. florianpenzkofer

    florianpenzkofer

    Unity Technologies

    Joined:
    Sep 2, 2014
    Posts:
    479
    It should also work with an upgraded project, so feel free to report a bug if you still have problems.
     
  5. viktorkadza

    viktorkadza

    Joined:
    Sep 4, 2018
    Posts:
    46
    Alright , i figured out whats going on. ARcore doesnt work with Vulkan.
    "BuildFailedException: You have enabled the Vulkan graphics API, which is not supported by ARCore."