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Unity Documentation for compiling iOS code after project export from Windows

Discussion in 'AR/VR (XR) Discussion' started by plyrek, Sep 23, 2016.

  1. plyrek

    plyrek

    Joined:
    Mar 2, 2015
    Posts:
    15
    Hello,

    I need some help. I am creating a Google Cardboard app on a Windows PC and outputting to iOS. Is there specific documentation for this process on the Unity website. I have looked at the current documentation and only see instructions for doing this from Unity on a Mac.

    I know I need a Mac and Xcode. I have that. I just don't know what to do with the output Xcode project files in Xcode after I build in Windows Unity.

    I thought I saw instructions once that said after building your Xcode project in Windows and opening it in Xcode you needed to open up the source code of one of the files and change some settings. I can no longer find the documentation that says what lines of code to change and don't remember.

    Any help would be appreciated.