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Feedback Unity Developer Account registration silliness

Discussion in 'Unity Version Control' started by IanSherman, Mar 8, 2023.

  1. IanSherman

    IanSherman

    Joined:
    Jun 18, 2020
    Posts:
    13
    I hope you appreciate how ludicrous it is that my build machine needs to register as a Unity developer to continue using Plastic for source control for my non-Unity project. I really hope you reevaluate this direction. I've been arguing that Plastic is really well suited to the needs of my team and my company, but crossing the streams like this makes that a much tougher case to make. It's going to cost you users if you're not careful.
     
    Marc-Saubion and Meceka like this.
  2. carlosalba1985

    carlosalba1985

    Unity Technologies

    Joined:
    Jul 19, 2021
    Posts:
    1,071
    Hi, sorry for the delay,

    Even when now it's required to register a UnityID for new users to login into Plastic / UnityVersion Control, it doesn't change the commit of Plastic being an agnostic SCM. But now all the new accounts need to be created at unity.com.

    Regarding your needs for your build machine, I can see you opened a parallel thread, let's follow up there if you need further assistance: https://forum.unity.com/threads/does-jenkins-plug-in-work-with-new-unity-id-sign-in.1410201/

    Regards,
    Carlos.