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Unity De-Lighting renders out black

Discussion in 'Graphics Experimental Previews' started by JackDDeane, Mar 20, 2020.

  1. JackDDeane

    JackDDeane

    Joined:
    Aug 6, 2018
    Posts:
    26
    Hi all,

    As the title says, I've exported out my baked maps from Designer, pop them into the De-Lighter tool (in HDRP 2019.3) and it just exports out as black, as you can see in the screenshot.

     
  2. JackDDeane

    JackDDeane

    Joined:
    Aug 6, 2018
    Posts:
    26
    I have tried with a different set of baked maps with the same result.
     
  3. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Pretty sure this tool has never been functional on Unity 2019 and probably not even on Unity 2018.

    Github readme says the project works with 2017.1 (so changes are it might run on 2017.4 LTS):
    https://github.com/Unity-Technologies/DeLightingTool/blob/master/Readme.md

    All in all, this seems to be one of the Unity Labs tech experiments that never got further traction.
     
  4. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361