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Unity Database/Server

Discussion in 'Multiplayer' started by arcturus783, Apr 22, 2022.

  1. arcturus783

    arcturus783

    Joined:
    Nov 12, 2021
    Posts:
    55
    Hello all!

    I'm relatively new to Unity, and I am currently making a game that will include a player driven economy. I don't need a large multiplayer system, the only multiplayer requirement of my game is that users should be able to interact by buying stocks or resources, and that should update market values. I recently posted a thread asking about how I could accomplish this using a server, and I was told that I could use a database with an API. This seemed logical, I assumed that I could have a single database that clients could access allowing for market values to be updated (and these new values would be sent in turn to all active clients, updating information). Unfortunately, I now find myself realizing that I have no idea where to start with creating a database as a solution, so here are a few questions I have:

    1. What software or programming languages will I need?

    2. How difficult will this be (what skill level is required)?

    3. Is there an easier solution to what I need?

    Thank you for your time.
     
  2. r31o

    r31o

    Joined:
    Jul 29, 2021
    Posts:
    460
    Try with Google Firebase.
    It works with Unity, and you dont need to use any extra software or programming language.
     
    arcturus783 likes this.
  3. arcturus783

    arcturus783

    Joined:
    Nov 12, 2021
    Posts:
    55
    Thank you!