Purchase the full version of uSequencer! Try out the fully featured trial! Visit the official uSequencer Manual and Documentation page. Visit the official uSequencer Feedback page. Overview Providing director-level control over cut-scenes, dynamic gameplay sequences and Quick Time Events. With a look and feel similar to all popular non-linear editors. With uSequencer, you are in the Directors chair. uSequencer is a powerful and flexible sequencer for Unity, written entirely in c#. uSequencer comes packed with over a hundred build in events, as well as a powerful spline based animation tool and the ability to animate any property on any object with complete control. Fully WYSIWYG, you can scrub the timeline at any point and have a complete, live preview in editor, or in game. You have the power. You don't need to be a programmer to work with uSequencer, we pride ourselves on writting easy and intuiative systems, you can do everything, right through the uSequencer Interface uSequencer comes complete with it's own c# interface, allowing you to add to it, working together to create your product. key features: Over 100 Built-In Events! Full integration - From Inspector to the uSequencer window, everything fits in. Full Property Keyframe support - Keyframe and animate most property and fields on any object. Full support for all platforms - Easily deploy to WebPlayers, Mac, Pc, iOS, or Android. Scrub in game, or in editor - You won't have to play to see your results, though if you want to, you can still scrub through sequences whilst your game is playing! Fitting In - uSequencer fits in, you'll see a consistant style between Unity's interface and the uSequencers. Easy to use - Make complex cutscenes and sequences without writing a single line of code. HD Recording - Record your sequences at a custom framerate, and resolution. No external resources - Everything is nicely contained, and we don't rely on anything outside the uSequencer. Extendable - Add new events and customise the look and feel of new and existing events with very little effort. Full support - You can Contact us directly for support. Future proof - Development for uSequencer will continue indefinitely and we already have an extensive roadmap in front of us! uSequencer Professional As well as the version of uSequencer you can buy through the asset store, you can also buy the professional edition. This is generally suited for bigger studios, and doesn't usually suit single use users. Access to the GIT repository, which gives you the following benefits: The ability to easily update to the latest version by pulling from the main repository. Rather than relying on Unity to accept the package. Which means, instant updates. All the version history, letting you pick and choose which revision you want to work with. As soon as hot fixes are available, you'll have them. Changes you wish to see in the main version? You can easily submit a patch. The repository has all the Unity Pro metadata that doesn’t get included in the exported packages. uSequencer Profession is available on our uSequencer website Made with uSequencer https://play.google.com/store/apps/details?id=com.realdriftportnew.sipon http://timekeeper.undream.net Tutorials We have a number of written, step by step tutorials over on our website: Check out our Tutorials. We also have a number of tutorials over at our youtube channel, you can check them out here : http://www.youtube.com/watch?v=ZkM3r-TpYuI&list=PLLGtzoIMvJxw-6onPwsXWKJlhg32C_rfO Part 1 Part 2 More on our Youtube Page! https://www.youtube.com/channel/UC94MXAjuJT-dSfS03wrZW9Q Videos 40 Minutes with the uSequencer The cutscene created during this video was turned into a WebPlayer for the world to see exactly what you can produce in 40 minutes. We used the angry Bots demo to create this cutscene. The Webplayer can be found here : Web Player - 40 minutes with uSequencer. http://www.youtube.com/watch?v=kFzQBinp6os Property Timelines As well as the amazing control uSequencer gives you through it's powerful event based sequencing system, It's now possible within uSequencer to fully keyframe any property on any object (including positions, rotations et all). An overview of how this functionality works is contained in the video below. http://www.youtube.com/watch?v=9UqGIXYGGFs Hierarchy Manipulation The following video shows exactly how easy it is to duplicate timelines, and move them between sequences. Everything within uSequencer is built with easy of use in mind. Functionality not found in sequencers, but frequently asked about, is the ability to duplicate entire sequences, events, or timelines and have them affect other objects. uSequencer accomplishes this by working with unity, and unity's core systems. You can manipulate any aspect of a sequence, an event, a timeline, or a collection of timelines. Duplicating these, moving them between different sequences or splitting them up entirely, it's all possible. check out a brief overview in the video below. HD Video Recording Below is an overview of uSequencers newest addition. The ability to render out your cutscenes at custom resolution, with custom framerate. Feel free to get in touch with any comments, suggestions, or anything at all really! Enjoy, Well Fired.