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Bug Unity crashes with any project open for unknown reasons

Discussion in 'Editor & General Support' started by KristjanT, Aug 1, 2022.

  1. KristjanT

    KristjanT

    Joined:
    Jul 8, 2021
    Posts:
    4
    This bug started happening after I got my motherboard replaced. Every time I open any Unity project or even create a new one, it'll let me use it for a bit (we're talking minutes) and then crash when any editor window is opened or any GUI refresh is required. Every time I click something on the menu, in the inspector, open settings or anything of the sorts - it crashes. The crash is then intercepted by the Unity Crash Handler. The Crash Handler tells me absolutely nothing useful, but I will include the log file.

    From the stacktrace I can only imagine that the thread failing is WinMain(). When Unity is crashing, it hangs on the window Hold On saying "Application.Message.Input - Waiting for Unity's code to finish executing."

    This happens with any project I try to open.

    Unity Hub Version: 3.2.0
    Unity Editor: 2021.3.7f1.

    What could be the issue? What is going on?
     

    Attached Files:

  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,014
  3. KristjanT

    KristjanT

    Joined:
    Jul 8, 2021
    Posts:
    4
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,014
    You could always downgrade your version of Windows but yeah there's no better workaround.