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Unity crashes while building any project

Discussion in 'Editor & General Support' started by gie005, Nov 29, 2014.

  1. gie005

    gie005

    Joined:
    Aug 24, 2010
    Posts:
    81
    I have already sumbitted this as a bug; along with the editor's UI getting al deformed and messed up in DX11 mode. (yes I have checked my drivers etc)

    I don't get why with this new release Unity just crashes when building any project. Even an empty one made it crash. Anyone got any ideas?

    (PS: these are my system specs and I have been able to build projects just fine on this machine)
    Windows 7 64-bit
    8Gb of RAM (recently upgraded from 4Gb though)
    AMD Radeon HD 5670 (1Gb GDDR5)
    AMD Phenom II X4 840 (3.20Ghz)
     
  2. Graham-Dunnett

    Graham-Dunnett

    Administrator

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    What does the editor log say? It's impossible to give an suggestions when there is no data to look at. Also, what's the bug number?
     
  3. gie005

    gie005

    Joined:
    Aug 24, 2010
    Posts:
    81
  4. Graham-Dunnett

    Graham-Dunnett

    Administrator

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    Hmm, no real stack trace on the Editor.log, looks to be a graphics driver problem:

    Code (csharp):
    1. ========== OUTPUTING STACK TRACE ==================
    2. (0x59D29DFD) (S3DWrapperD3D9): (filename not available): D3DPERF_GetStatus + 0x919d
    3. ========== END OF STACKTRACE ===========
    You seem to have a great way of making yourself popular with the QA guys who are going to take a look at this. Bear in mind the QA guys look at bug reports every single day of the year, so profanity won't help you.
     
  5. gie005

    gie005

    Joined:
    Aug 24, 2010
    Posts:
    81
    Eh, right sorry.
    I tried installing the beta drivers and now compiling/building projects works, but DX11 mode still crashes the editor:

    Code (CSharp):
    1. ========== OUTPUTING STACK TRACE ==================
    2.  
    3. (0x11312702) (S3DWrapperD3D10): (filename not available): OpenAdapter10_2 + 0x19632
    4.  
    5. ========== END OF STACKTRACE ===========
    When I googled "S3DWrapperD3D10" I saw results from iz3D (a driver I might still have installed)
    I'm going to try uninstalling iz3D and see if that fixes the issue.

    EDIT:
    Yup, uninstalling iz3D seems to have fixed it. Sorry for any inconvenience
     
    Last edited: Nov 30, 2014