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Unity crashes under certain conditions before showing Wizard

Discussion in 'Linux' started by Wolfram, Sep 3, 2015.

  1. Wolfram

    Wolfram

    Joined:
    Feb 16, 2010
    Posts:
    261
    Hiho.

    THANK you for working on a Unity Editor for Linux! :cool:

    What happened:
    After an unrelated crash I started Unity from the command line while the current directory was {Project}/Temp of the project that just crashed.
    But Unity consistently crashed each time immediately with:
    Code (csharp):
    1.  
    2. terminate called after throwing an instance of 'std::logic_error'
    3.   what():  basic_string::_S_construct null not valid
    4.  
    5. [1]    Abort                         /opt/Unity/Editor/Unity (core dumped)
    6.  
    Only after I moved out of the Temp directory did Unity start up and show the project wizard.

    => maybe the Temp directory got already deleted and was "invalid"/a zombie (the directory was empty). Or maybe Unity tried to remove the old Temp on startup, which was denied because I was still using it.