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Unity Crashes on startup

Discussion in 'Editor & General Support' started by nigh, Sep 11, 2013.

  1. nigh

    nigh

    Joined:
    Sep 11, 2013
    Posts:
    2
    Hi guys,
    I just got unity. I'm super excited to try it but every time I try to open it it crashes. I only get far enough to see the futuristic picture and the actual program window never opens.

    This is the error I get:

    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: Unity.exe
    Application Version: 4.2.1.11687
    Application Timestamp: 521c68de
    Fault Module Name: ntdll.dll
    Fault Module Version: 6.1.7601.17725
    Fault Module Timestamp: 4ec49b8f
    Exception Code: c0000005
    Exception Offset: 000222b2
    OS Version: 6.1.7601.2.1.0.768.3
    Locale ID: 1033
    Additional Information 1: 1d9c
    Additional Information 2: 1d9cd2431fcd134edadde82fb8e58cbc
    Additional Information 3: 6055
    Additional Information 4: 60558242a54a63b015470d8a0d15142a

    If anyone can help me get this running I'd appreciate it.
     
  2. Armillary

    Armillary

    Joined:
    Dec 16, 2009
    Posts:
    189
    I'm having a similar problem, running Windows 7 64 bit on a laptop I recently got with a discreet graphics card and switchable graphics. I've seen threads that atrribute these problems to DEC but after adding the Unity exception nothing happened, I've also updated my graphics drivers and BIOS (no dice) my error report is similar and the problem seems to occur after the loading of the scripts when the texture resources are being loaded. Holding the alt key does nothing, the same problem will occur when importing any unity package and I can only run Unity if I delete the project or pack it is running and make a new project.

    error log:

    Problem Event Name: APPCRASH
    Application Name: Unity.exe
    Application Version: 4.2.1.11687
    Application Timestamp: 521c68de
    Fault Module Name: ntdll.dll
    Fault Module Version: 6.1.7601.18205
    Fault Module Timestamp: 51db9710
    Exception Code: c0000005
    Exception Offset: 000222d2
    OS Version: 6.1.7601.2.1.0.768.3
    Locale ID: 1033
    Additional Information 1: 1d9c
    Additional Information 2: 1d9cd2431fcd134edadde82fb8e58cbc
    Additional Information 3: 6055
    Additional Information 4: 60558242a54a63b015470d8a0d15142a

    I can post a vid of the process if need be, having Unity working is kindof important to me since I'm about to start a new project and hopefully finish one too.
     
  3. Armillary

    Armillary

    Joined:
    Dec 16, 2009
    Posts:
    189
    Holy frogs and a fudge cake I found the fix. I hope this works for anyone else with this problem - open up the shortcut and add
    -force-d3d11
    to the end of the link to the .exe

    **Quick note here - this will still crash the system if you load a new pack or project in editor, but things will work again after launching the second time**

    solution found at the bottom of this page
    "http://forum.unity3d.com/threads/183499-Known-issues-in-Unity"

    Other solutions for the same problem include
    -adding an exception for DEP for Unity
    (http://answers.unity3d.com/questions/13070/getting-the-unity-editor-to-work-in-windows-7-64-b.html)
    -update drivers for various systems
     
    Last edited: Sep 11, 2013
  4. nigh

    nigh

    Joined:
    Sep 11, 2013
    Posts:
    2
    Thanks Armillary,
    That didn't work for me (I feel like I did it wrong...) but it did lead me to another solution. I have a laptop with both integrated graphics and an nvidia card. To run it I right clicked the desktop shortcut and selected my video card under "run with graphics processor". Working fine so far!
     
  5. vlab22

    vlab22

    Joined:
    Nov 22, 2012
    Posts:
    17
    Same problem to me with AMD "Switchable Graphic Tech".
    Unity stops crash if set to work in "High Performance" (using AMD)
     
  6. U-GeeN

    U-GeeN

    Joined:
    Mar 22, 2015
    Posts:
    95
    I got this Problem yesterday.
    I run Unity on a Virtual Machine. Now I want to run it on a new host.
    Since then the 64 Unity Version crashes on startup while the 32 Version runs great.
    I tried to add a DEP exeption, but it says it can't create an exeption for 64-bit applications.
    Even after a windows fix.
    I don't even know where to look.

    But when I installed Unity 64 on another Virtual Machine it worked fine.

    Oh and here the error info:
    Problem Event Name: APPCRASH
    Application Name: Unity.exe
    Application Version: 5.3.0.9440
    Application Timestamp: 521c68de
    Fault Module Name: libcef.dll
    Fault Module Version: 3.2062.1930.0
    Fault Module Timestamp: 54c65d74
    Exception Code: c000001d
    Exception Offset: 0000000001bbc353
    OS Version: 6.1.7600.2.0.0.768.2
    Locale ID: 1031
    Additional Information 1: 1849
    Additional Information 2: 1849c65267ce2967d89f315e1c3c4b82
    Additional Information 3: 2dd3
    Additional Information 4: 2dd3d0ba88d56711c0731cc9535babe3