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Unity crashes on startup

Discussion in 'Editor & General Support' started by phoen, May 25, 2006.

  1. phoen

    phoen

    Joined:
    Oct 25, 2005
    Posts:
    94
    since yesterday (everything was fine before) unity refuses to start on my g5.
    when i run it through the terminal after showing me all that gl-stuff it just says:

    Code (csharp):
    1.  
    2.  
    3. =================================================================
    4. Got a SIGSEGV while executing native code. This usually indicates
    5. a fatal error in the mono runtime or one of the native libraries
    6. used by your application.
    7. =================================================================
    8.  
    9. Stacktrace:
    10.  
    11.      Abort trap
    12. logout
    13.  
    i haven't changed anything in my system. should i update my machine with some monoframeworks? i don't know.

    edit: now i remember something. i used monolingual http://monolingual.sourceforge.net/ to get rid of all the intel-code. could that have killed mono?
     
  2. David-Helgason

    David-Helgason

    Unity Technologies

    Joined:
    Mar 29, 2005
    Posts:
    1,104
    No idea but it't not strictly unthinkable. Try to reainstall Unity.


    Btw. Usually reinstalling any app is a useless excercise, but in this case it might be the thing.

    d.
     
  3. phoen

    phoen

    Joined:
    Oct 25, 2005
    Posts:
    94
    already tried that.

    a sucsessfull start looks like that (my nokebook):

    Mono: successfully reloaded assembly
    colmatmode 5
     
  4. phoen

    phoen

    Joined:
    Oct 25, 2005
    Posts:
    94