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Unity Crashes on opening old or new project on Ubuntu 16.04 LTS

Discussion in 'Linux' started by hitesh0129, Aug 5, 2017.

  1. hitesh0129

    hitesh0129

    Joined:
    Jun 2, 2017
    Posts:
    8
    This is the Editor Log:
    ~/.config/unity3d$ cat Editor.log
    mono profile = '/opt/Unity/Editor/Data/Mono/lib/mono/2.0'
    Initialize mono
    Mono path[0] = '/opt/Unity/Editor/Data/Managed'
    Mono path[1] = '/opt/Unity/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = '/opt/Unity/Editor/Data/UnityScript'
    Mono path[3] = '/opt/Unity/Editor/Data/Mono/lib/mono/2.0'
    Mono config path = '/opt/Unity/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56517
    Desktop is 1920 x 1080 @ 60 Hz

    LICENSE SYSTEM [201785 18:32:35] No start/stop license dates set

    LICENSE SYSTEM [201785 18:32:35] Next license update check is after 2017-08-05T12:03:24


    COMMAND LINE ARGUMENTS:
    /opt/Unity/Editor/Unity
    [0805/183235:ERROR:browser_main_loop.cc(161)] Running without the SUID sandbox! See https://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment for more information on developing with the sandbox on.
    ATTENTION: default value of option force_s3tc_enable overridden by environment.
    [0805/183235:ERROR:renderer_main.cc(227)] Running without renderer sandbox
    IsTimeToCheckForNewEditor: Update time 0 current 1501938160
    /home/hindu/Projects/New Unity Project
    UpdateMenuTitleForLanguage: 10
    Audio: FMOD Profiler initialized on port 54900
    AudioManager: Using PulseAudio: Default Output Device
    Loading GUID <-> Path mappings...0.000047 seconds
    Loading Asset Database...0.000008 seconds
    AssetDatabase consistency checks...0.000085 seconds
    Initialize engine version: 5.6.1xf1Linux (6a86e542cf5c)
    Assertion failed on expression: 'context.IsValid()'

    (Filename: /home/builduser/buildslave/unity/build/Runtime/GfxDevice/opengl/GLContext.cpp Line: 70)

    Receiving unhandled NULL exception
    #0 0x007ffe03eba980 in funlockfile
    #1 0x007ffe03ebade0 in GfxDeviceGLES::~GfxDeviceGLES()
    #2 0x007ffe03ebae10 in CreateGLESGfxDevice(GfxDeviceRenderer)
    #3 0x007ffe03ebae70 in CreateClientGfxDevice(GfxDeviceRenderer, GfxCreateDeviceFlags)
    #4 0x007ffe03ebaf00 in InitializeGfxDevice(GfxCreateDeviceFlags)
    #5 0x007ffe03ebb030 in InitializeEngineGraphics(bool)
    #6 0x007ffe03ebb050 in Application::InitializeProject()
    #7 0x007ffe03ebc400 in InitializeUnity(void*)
    #8 0x007ffe03ebc4b0 in g_source_get_time
    #9 0x007ffe03ebc4d0 in g_main_context_dispatch
    #10 0x007ffe03ebc560 in g_main_context_dispatch
    #11 0x007ffe03ebc5c0 in g_main_loop_run
    #12 0x007ffe03ebc5f0 in gtk_main
    #13 0x007ffe03ebc670 in main
    #14 0x007ffe03ebcf80 in __libc_start_main
    #15 0x007ffe03ebd040 in _start
    Launching bug reporter
     
  2. Tak

    Tak

    Joined:
    Mar 8, 2010
    Posts:
    1,001
    This looks like Unity was unable to create an OpenGL context for OpenGL 3.2 core profile or later.
     
  3. hitesh0129

    hitesh0129

    Joined:
    Jun 2, 2017
    Posts:
    8
    How to resolve that issue. I Have completely re-installed linux but still unity 5.6.1 crashes on project opening.
     
  4. knobby67

    knobby67

    Joined:
    Aug 30, 2015
    Posts:
    389
    If you are, don't use the built drivers turn on priority ones. If you're using AMD hardware that a few years old there's no priority drivers so install 15.10 or older then turn on priority drivers
     
    Last edited: Aug 9, 2017