Hello, I was using the Unity version 2020.3.11 and I switched to 2021.3.21 this week. But I am getting "Unity has stopped working" error on new editor and it crashes frequently by this crash logs: ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= ================================================================= Received signal SIGSEGV Obtained 10 stack frames 0x00007ff7dab2ae23 (Unity) GUIView::ProcessInputEventFromAPI 0x00007ff7dab2acf8 (Unity) GUIView::ProcessInputEvent 0x00007ff7db07538e (Unity) GUIView::DoPaint 0x00007ff7db07e6cd (Unity) GUIView::RepaintAll 0x00007ff7dabfc603 (Unity) Application::TickTimer 0x00007ff7db051aaa (Unity) MainMessageLoop 0x00007ff7db05637b (Unity) WinMain 0x00007ff7dc432e1e (Unity) __scrt_common_main_seh 0x00007ffe578726bd (KERNEL32) BaseThreadInitThunk 0x00007ffe57aaa9f8 (ntdll) RtlUserThreadStart I don't know why and how this happening. It can happen at anytime. There is no spesific reason. I am working at 3D URP project on Windows 10.