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Unity crash and corrupt project often

Discussion in 'Editor & General Support' started by shmomo, Jan 13, 2016.

  1. shmomo

    shmomo

    Joined:
    Oct 11, 2011
    Posts:
    127
    Press play..... "Memory Stream is Corrupted" error..... unity crash.... cant open project anymore.

    Im backing up but I still loose hours of work every time this happens.

    Is there a fix or is this just how my life is now?

    Thanks J
     
  2. SunnySunshine

    SunnySunshine

    Joined:
    May 18, 2009
    Posts:
    955
  3. shmomo

    shmomo

    Joined:
    Oct 11, 2011
    Posts:
    127
    This is the delightful error message..

    "The file 'MemoryStream' is corrupted! Remove it and launch unity again!
    [Position out of bounds!]"

    .. any idea how to remove it?
     
  4. TwILeK

    TwILeK

    Joined:
    Sep 17, 2014
    Posts:
    54
    Reimport all?
     
  5. shmomo

    shmomo

    Joined:
    Oct 11, 2011
    Posts:
    127
    Yep that works. Thanks!
     
  6. shmomo

    shmomo

    Joined:
    Oct 11, 2011
    Posts:
    127
    So this happens roughly once a day and takes 30 mins to re-import all assets.

    Fun!
     
    TwILeK likes this.
  7. magonicolas

    magonicolas

    Joined:
    Dec 4, 2013
    Posts:
    30
    Old Post, But Im having the same issue!

    Someone know a way to solve it?
     
  8. tsibiski

    tsibiski

    Joined:
    Jul 11, 2016
    Posts:
    569
    This happens when I update an asset(a) through version control at the same time that I have pressed play on the editor. If a recompile occurs during game load, there is a reasonable chance Memory Stream will get corrupted.