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Unity constantly "Importing (iteration)" problem

Discussion in 'Editor & General Support' started by TheSenpaiCode, Aug 23, 2019.

  1. TheSenpaiCode

    TheSenpaiCode

    Joined:
    Jan 21, 2016
    Posts:
    45
    Last night I was working on a canvas image and all the sudden I started having this pop up saying "Importing (iteration)" pop up after every change I do. I never seen or heard of this happening before and it constantly takes a couple seconds to save. It pop's up if I make any changes to my scene, adjust anything in the inspector or or do pretty much anything including saving a project.

    Does anyone know how to fix this issue?

    The current version of unity I'm using is 2019.3.0a10

    Here is an image of what keeps popping up

     
  2. futurewavecs

    futurewavecs

    Joined:
    Jul 26, 2012
    Posts:
    63
    I updated to 2019.3.b1 and told it to import the project I am currently working on. It does appear to be doing things, but it has been importing now for 4 or 5 hours and is on iteration 220!! This has never been an issue before.
     
  3. futurewavecs

    futurewavecs

    Joined:
    Jul 26, 2012
    Posts:
    63
    I ended the task after 244 iterations. Deleted the Library and have reopened it. Hopefully it works now.
     
  4. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    1,700
    Ran into this today on b3 so it's still around.

    Wasn't even a project upgrade, project was already running on b3.

    I just did a manual re-import on the shadergraph asmdef and the importer keep iterating indefinitely.
     
  5. SyedImranUnity

    SyedImranUnity

    Joined:
    Apr 4, 2018
    Posts:
    16
    I too face this issue at right now. I can't open my main project. Anyone suggest to me prevent from this issue, Anybody share the best practice of importing assets "importing iteration 2" loading issue.
     
  6. A132LW

    A132LW

    Joined:
    Jun 21, 2017
    Posts:
    21
    This issue is still there on 2019.3 b6. I can't open my main project as well. Deleting the Library folder temporarily fixed my issue; I was then able to open Unity, but opening a shadergraph caused a crash. I am now back to the "importing iteration 2," as Unity reimports and re-imports my shadergraphs.

    Has anyone made any further progress?