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Unity Cloud Builder for 2018.2 output in Wasm or asm.js?

Discussion in 'Unity Build Automation' started by talescreator, Dec 27, 2018.

  1. talescreator

    talescreator

    Joined:
    Apr 10, 2013
    Posts:
    9
    I'm excited about Wasm (WebAssembly) replacing asm.js: https://blogs.unity3d.com/2018/08/15/webassembly-is-here/

    Within Unity Cloud Builder I do not see an option for the Linker Target. Any idea what Unity Cloud Builder will default to when building 2018.2 projects? Will it simply use the Publishing Settings that you have saved in the project?