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Unity Cloud Build Service Firewall Rules

Discussion in 'Unity Build Automation' started by SoapCreativeIT, Mar 18, 2015.

  1. SoapCreativeIT

    SoapCreativeIT

    Joined:
    Mar 18, 2015
    Posts:
    1
    Hi there,

    We are looking to start using the Unity Cloud build service.

    Our Git repository is hosted in our internal data center and we need to know what source addresses and ports we need to open on our firewall to allow access to your build servers.

    If any one could please provide a list of IP’s or ranges and the appropriate ports so we can continue. We would greatly appreciate it.
     
  2. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    743
    As you already contacted our business development team, they will discuss more details with you directly.

    In general for everyone :cool::

    For customers in Studio or above, we can provide IP ranges today that can be whitelisted, understanding that they are subject to change. In the not-too-distant future, we will be able to provide static IP addresses upon request for whitelisting to all billing tiers. For customers on studio plans we can currently help set this up, please open a support ticket.