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Bug Unity Cloud Build is building addressables over and over again.

Discussion in 'Unity Build Automation' started by markmozza, Apr 20, 2023.

  1. markmozza

    markmozza

    Joined:
    Oct 16, 2015
    Posts:
    85
    From the logs the player builds successfully, then it continues in a loop with the following output.

    upload_2023-4-20_16-48-37.png

    The successful build we had `Complete! Bytes uploaded` appeared once, as you can see above on the search section, `Complete! Bytes uploaded` 61 times. Why is it doing this?
     

    Attached Files:

  2. markmozza

    markmozza

    Joined:
    Oct 16, 2015
    Posts:
    85
    So we have figured out what is causing the bug. By ticking "Strip the remote build path from filenames before uploading to the bucket" it causes a Addressables Loop. But we need this option, any ideas?
     
  3. phuong_unity

    phuong_unity

    Unity Technologies

    Joined:
    Apr 25, 2018
    Posts:
    52
    Could you open a support ticket on your Unity dashboard (Help & Support -> File a ticket). This will provide us with your project info so we can investigate this issue.
     
  4. markmozza

    markmozza

    Joined:
    Oct 16, 2015
    Posts:
    85