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Unity Cloud Build - How to enabled compression method?

Discussion in 'Unity Cloud Build' started by ababab5, Feb 26, 2018.

  1. ababab5

    ababab5

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    Apr 15, 2014
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    508
    Hi,

    How can I enabled compression method on my builds done in Unity Cloud Build? (iOS / Android).

    (like LZ4HC)

    Thanks a lot.

    Best regards,

    AB
     
  2. dannyd

    dannyd

    Unity Technologies

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    Jun 3, 2014
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    Not supported currently, but something we are looking into.
     
    ababab5 likes this.
  3. ababab5

    ababab5

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    Hello,
    Any news?
     
  4. victorw

    victorw

    Unity Technologies

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    Sep 14, 2016
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    You're in luck - this feature was just released yesterday alongside the cloudbuild design improvements. It's available under Config -> Advanced Options.
     
    Last edited: Sep 13, 2018
  5. ababab5

    ababab5

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    No way! it's awesome!!! thanks a lot! it wil change my life ;)
     
  6. ababab5

    ababab5

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    I'm sorry but I can't see it....
     
  7. victorw

    victorw

    Unity Technologies

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    Sorry about that - it wasn't enabled correctly for Android and iOS build targets. Once I get that fixed (currently processing, should land soon) it will work for any Standalone, iOS and Android target building against a platform target of 2017.1+. I'll post in here again once the fix for those two targets has landed in production.
     
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  8. ababab5

    ababab5

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    Thanks. Any idée about the delay?
     
  9. victorw

    victorw

    Unity Technologies

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    The fix for that has been released today, you can now build with compression for iOS and Android builds.
     
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