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Unity Cloud Build Error Getting Changeset

Discussion in 'Unity Build Automation' started by DotDream, Jan 22, 2018.

  1. DotDream

    DotDream

    Joined:
    Dec 20, 2013
    Posts:
    12
    Hello!

    I have an error with the unity cloud build. It seems to not be able to pull from github. This was working a couple months ago, so I don’t know what happened exactly. I tried deleting my old ssh key and creating a new one, but that didn’t work.

    It builds fine locally.

    Thank you!

    Here’s the log:
    Error getting changeset! git '--git-dir=/BUILD_PATH/dot-dream.project-oa.default-ios/.git' '--work-tree=/BUILD_PATH/dot-dream.project-oa.default-ios' log '-15' '--no-color' 'b6653d4692abe4590c4fa4b5dc7d6706d086df3a..2923f42fc09a2a483095748ead4d02a557dc9ead' '--pretty=raw' 2>&1:fatal: Invalid revision range b6653d4692abe4590c4fa4b5dc7d6706d086df3a..2923f42fc09a2a483095748ead4d02a557dc9ead
    No Library cache found - ALL assets will be re-imported.
    [Unity] Initialize engine version: 2017.3.0f3 (a9f86dcd79df)
    [Unity] WARNING: The runtime version supported by this application is unavailable
     
  2. dannyd

    dannyd

    Unity Technologies

    Joined:
    Jun 3, 2014
    Posts:
    785
    That shouldn't prevent building, it just wont show changes between builds properly. Most likely you force pushed some changes to your repo which modified the commit history and that commit "2923f42fc09a2a483095748ead4d02a557dc9ead" no longer exists. Send me a PM with a link to the project and I'll help you straighten it out if you're still running into it.
     
  3. musickgm

    musickgm

    Joined:
    Mar 19, 2016
    Posts:
    15
    I'm running into this problem too. I'm guessing there isn't a quick fix?

    It happened to me after downloading the 2017.3.1p1 patch, but that could just be a coincidence.