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Unity bypasses hub login data on reload

Discussion in 'Unity Hub' started by Deleted User, May 29, 2018.

  1. Deleted User

    Deleted User


    Unity only starts with login data from the hub if started from there. I have a project that, when opened without the Library folder, asks for a reload of Unity because some configurations have to be made. This process seems to bypass the hub and the next time Unity loads up it asks about my login data. Closing it and then opening the project from the hub again works, but this is just a little inconvenient.
  2. AbrahamDUnity


    Unity Technologies

    Jun 28, 2017

    Thanks for pointing this out. Our main focus with the Hub is to be the central launching point for Unity, therefore we don't sync with editors that haven't been launched by us. In the near future we hope to cover enough use cases that you won't feel the need to launch Unity directly. In the meantime sorry for the inconvenience.