When I got the build from the project, the game worked fine on all Androids. But the game crashes on Android 13! And it says that the program has stopped. First, I said that the problem might be with the SDKs. I downloaded all the new SDKs, but the problem was not solved. Then I said that maybe the project had a problem, and I created a new project and got the same build, but the problem was still not solved. Then I said that maybe the problem was due to the Unity version, so I downloaded the latest version of Unity and made a build with it, but the game crashed again. Then I said that maybe Unity couldn't build correctly, so I exported the project and built it in Android Studio. First, the apk size increased, but the game crashed again! The project builds without errors, only when I enter the player settings and other settings; in the part that wants to load the maximum API and target, it says "getting API level..." When the API is loaded, several warnings are given in Unity! I think this could be the problem, but I haven't found any way to fix these warnings. I am posting here the screenshot of these warnings and the downloaded SDKs. I would be grateful if someone could help me to solve this problem. I am using Unity 2021.3.8.