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Question Unity baked lighting cross platform issue

Discussion in 'macOS' started by Gubendran_Vins, Aug 3, 2023.

  1. Gubendran_Vins


    Mar 20, 2018
    Hi all,

    I've been experiencing some cross-platform issues with Unity's baked lighting data between Windows and Mac OS.

    Here's the situation: I baked the lighting in my scene on the Windows platform and then accessed the lighting data in the Mac editor after syncing it from the cloud. To my disappointment, the lighting on Mac looks significantly worse compared to what I saw on Windows.

    Please check the attached images for reference of the baked lighting.

    Has anyone else encountered this problem and found a solution? Please share your experiences and any workarounds you've discovered.

    Attached Files: