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Unity Azure Storage SDK

Discussion in 'Windows' started by SeanS24, Oct 19, 2018.

  1. SeanS24

    SeanS24

    Joined:
    Aug 17, 2018
    Posts:
    7
    Hi all,

    I am aware that the mentioned SDK unitypackage doesn't currently support UWP with IL2CPP backend. I was wondering if anyone can shed some light on this issue with a potential work around or fix.

    The mentioned SDK can be found here: https://github.com/BrianPeek/AzureSDKs-Unity

    This is the assemblies I am using.

    Code (CSharp):
    1. using System;
    2. using System.IO;
    3. using System.Threading.Tasks;
    4. using Microsoft.WindowsAzure.Storage;
    5. using Microsoft.WindowsAzure.Storage.Blob;
    6. using UnityEngine;
    7. using Random = System.Random;
    8.  
    9. #if WINDOWS_UWP
    10. using Windows.Storage;
    11. using System.Threading.Tasks;
    12. using Microsoft.WindowsAzure.Storage;
    13. using Microsoft.WindowsAzure.Storage.Blob;
    14. #endif
    The errors Iget when the UWP app is started:

    AzureUWP.PNG
     

    Attached Files:

  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    That looks like a legit and serious bug in IL2CPP. Can we get a bug report on this? Unfortunately I can't give you a workaround without seeing what's going on.
     
  3. SeanS24

    SeanS24

    Joined:
    Aug 17, 2018
    Posts:
    7
    @Tautvydas-Zilys Hi there, report submitted. Case 1093218. I accidently sent two! Sorry!
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    Thanks, we will take a look.