Hi all, I am aware that the mentioned SDK unitypackage doesn't currently support UWP with IL2CPP backend. I was wondering if anyone can shed some light on this issue with a potential work around or fix. The mentioned SDK can be found here: https://github.com/BrianPeek/AzureSDKs-Unity This is the assemblies I am using. Code (CSharp): using System; using System.IO; using System.Threading.Tasks; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Blob; using UnityEngine; using Random = System.Random; #if WINDOWS_UWP using Windows.Storage; using System.Threading.Tasks; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Blob; #endif The errors Iget when the UWP app is started:
That looks like a legit and serious bug in IL2CPP. Can we get a bug report on this? Unfortunately I can't give you a workaround without seeing what's going on.