Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Unity & ANT+

Discussion in 'Getting Started' started by afasdfasf, Feb 22, 2018.

  1. afasdfasf

    afasdfasf

    Joined:
    Oct 7, 2017
    Posts:
    10
    I developed VR game, which is installed into a phone which has ANT function, which can connect to speed/cadence sensor. I used Advanced ANT+.

    Now I want to install my VR game into a phone which has no ANT function, and connect it to speed/cadence sensor.

    Most of speed/cadence sensor has dual band, ANT and Bluetooth. So I should able to connect via bluetooth, bypassing ANT.

    Is it possible?
     
  2. afasdfasf

    afasdfasf

    Joined:
    Oct 7, 2017
    Posts:
    10
    I know some app (not Unity) can connect via bluetooth like this;
    non Unity app = Android/iphone -> Native Plugin -> Speed/cadence sensor

    But I want to do like this;
    My VR Game = Android/iphone -> Unity Engine -> Bought Plugin(Advanced ANT+) -> Speed/Cadence sensor

    Possible?